

Once, it was the middle of the afternoon in the game and he came in with some deep sentiment about how the world looks so different at night. Unfortunately, the guidance is almost always nonsense, or just a random proverb that in no way relates to the quest at hand. In addition to the narrator being used to convey what other characters are saying, he is the guiding voice throughout the entire game, filling in what little story details there are to be had, as well as offering guidance as you traverse the world. NPC interaction is a chore right from the start of the game, which is a very poor way to start. This may seem like a small qualm, but it ends up being incredibly frustrating. This means you interact with the character, wait for them to finish speaking nonsense, then sit and listen to the narrator relay what was said. The characters all speak a nonsense animal language which is not translated into subtitles while they speak, with a narrator coming in once they are done speaking to translate what was said.

The next issue I had early on was with the NPC interactions. I would have preferred to be able to choose a more well rounded character, but be able to max out the stats I wanted in one way or another. The further you went into one category, the more unpleasant your character began to appear. I appreciate the idea, but ultimately wish that I could choose the two separate from each other. A balanced character has a balanced appearance. Smarter characters have huge heads but smaller bodies. Stronger characters are larger, but have smaller heads. The character appearance customization is directly linked to the stats you choose to go with at the start. My first issue with Biomutant came immediately after starting, although this aspect of the game was not a surprise. They advertised an ocean of content, but unfortunately, that ocean only ended up being an inch deep. All of the pre-release trailers and gameplay showcases certainly leaned into this, and it really looked like Biomutant was going to be the sleeper hit of 2021. On paper, Biomutant seems like the perfect blend of Fable, Borderlands, and Fallout, with a sprinkling of Shadow of War and some John Woo/Max Payne bullet-time.
